Pages

Sunday, February 20, 2011

Crafting 101

There isn't much new that can be said about crafting that hasn't been said somewhere else, I wanted to make a guide that would explain everything though. If I am missing anything about crafting in this guide please leave a comment and I will add it.

In Rift you can have a total of three professions, there are three gathering professions and six crafting professions. You can unlearn a profession at any time by going to any crafting trainer and selecting I'd like unlearn a skill...
You can get the professions at either your main city, Meridian or Sanctuary, or at these locations.
For the Guardians you can get them at the Argent Glade,
For the Defiants it is a little bit more confusing you can get some of them at the King's Retreat, and some at the Kelari Refuge
You can get the gathering professions a bit earlier but if you want all of the professions you would have to go to these locations.

Gathering Professions: Butchering, Foraging and Mining.

Butchering: With the butchering profession you will be getting leathers/hides off of beasts that have been killed.
Foraging: With the foraging profession you will be getting herbs/wood from nodes. If you use the skill Track Wood and Track Plants you will be able to see where they are on your mini map.
Mining: With the mining profession you will be gathering metals from nodes. If you use the skills Track Ore you will be able to see where they are on your mini map.

Crafting Professions: Apothecary, Artificer, Armorsmith, Runecrafter, Outfitter, Weaponsmith.

Apothecary: With the apothecary profession you will be making different potions using plants gained from the foraging profession and sometimes items gained from the butchering profession. The apothecary profession requires a Laboratory to make items.

Artificier: With the artificer profession you will be making different wands, totems, rings and necklaces with ores, and items gained from mining and wood gained from the foraging profession. The artificer profession requires a Workbench to make items.
Sometimes when mining you will get containers that when opened will give you different stones which are used in the artificer profession. 
With the artificer profession you will also get a skill called Salvage Accessories that will allow you to break your rings and necklaces into matierials that you can use to make more accessories.

Armorsmith: With the armorsmith profession you will be making different armors using ores gained from the mining profession, leather gained from the butchering profession and cloths gained from killing enemies. The armorsmith profession requires a Forge to make armor.
With the armorsmith profession you will also get a skill called Salvage Armor that will allow you to break your armor into materials that you can use to make more armor.

Runecrafter: With the runecrafter profession you will be making different runes that you can use to increase the stats on your armors and weapons. You get the materials by using the runebreak skill that allows you to break your equipment into magical materials used to make runes. The runecrafter profession requires a Workbench to make runes.
Adding Dim Deft Rune to my armor will add 2 dexterity to my armor which when applied will look like this.
If I want to add another rune to the same item, it will ask me to replace my old one.

Outfitter: With the outfitter profession you will be making different armors using leather gained from the butchering profession and cloths gained from killing enemies. The outfitter profession requires a Loom to make items.

Weaponsmith: With the weaponsmith profession you will be making different weapons using ores gained from the mining profession, and wood gained from the foraging progession. The weaponsmith profession requires a Forge to make some items and a Work Bench to make others.
With the weaponsmith profession you will also get a skill called Salvage Weapons that will allow you to break your weapons into materials that you can use to make more weapons.

Crafting areas: Loom, Forge, Workbench, Laboratory

There are four places where you can craft items and each profession needs you to be at one of the four places. To craft you need to be at either a Loom, a Forge, a Workbench or a Laboratory.

Loom: Butchering, Outfitter

















Forge: Armorsmith, Weaponsmith, Mining





















Workbench: Runecrafter, Artificer, Foraging, Weaponsmithing


Laboratory: Apothecary

How to craft:

Once you have your crafting profession, your gathering professions, some materials what do you do next?
This is what the crafting window looks like, you can select the recipe that you want to make and it will show the ingredients needed, how many that you can make with the materials you have, what skill level you are (as you can see my character is a Novice apothecary, skill level 2 out of 75.) It will show you that what area you need to be crafting in and what you will make. At the bottom you can choose to craft all which will craft as many as you have the materials for, or you can click the over arrows to select how many you would like to make and then hit craft. As you can see there is a blank window with the words augmentation above it. If it is grey like it is in the picture then you cannot augment the item you are trying to make.
Some recipes can be augmented though by adding a planar augment into the augmentation box. Each planar augment has it's own effects that will be added to the item when crafted.
You can get planar augments a few ways, the easiest ways would be from doing rifts or invasions. They can either be obtained randomly during rifts and invasions or you can spend your planarite obtained from them on boxes with random planar augments in them.
When opening the novice augment box I bought to test it I got this in it.

Crafting Dailies:
To get certain recipes you have to buy them from special vendors that will only sell the patterns for special marks gained from doing crafting dailies that can be done once per day, per profession. That means if you have three crafting professions you could do three crafting dailies per day. If you only have one crafting profession and two gathering professions you can only do one per day. You can find your daily crafting quest giver in either of your main towns. (Sanctuary or Meridian)
In this picture I have three crafting professions which means I can do three work orders.
The work orders will tell you to go make a few of whatever your profession normally makes and give you a few tokens and a little supply bag with a few materials in it.
After you make the items that you are requested to make they will tell you to deliver them to either the college or the kings retreat to get your marks and your supply bag. Because of this I recommend trying to get a mount before doing too many of these, it is a decently far walk to each of these places. As you level up your crafting you will get newer daily quests with better rewards which will ask you to go to different areas other then the college of the kings retreat.

Once you get enough artisans tokens you can spend them on recipes from the special merchants which you can use to make new items that couldn't be made without buying these recipes.

Last of all eventually you will hit skill level 75 and you will need to train your profession so that you can get it up any higher. To get it higher you will need to go to your profession trainer in your main city. You will need to train every 75 skill levels so don't forget to pay attention to your skill level.

Finishing Comments: Phew my longest guide yet is finally over. It took a few days and four hours just to write all of it up and edit the screenshots and thats not including taking all of the screenshots and gathering all of the materials, figuring out where to get everything and test everything so that is why I took so long getting this guide out. Over the next little while I will be doing just a few mini helpful guides before doing another huge long project guide like this one. I only used 26 screenshots in this guide but that doesn't mean I only took 26 screenshots. I had to choose which were helpful etc and edit them and it took awhile so I'm going to do a few mini guides as a bit of a break for a couple of days. If you want to know what I am up to, or what I am thinking of creating next, or just to say hi add me on twitter, my twitter name is MikuRift. Thank you all for reading and if you have any comments dont be afraid to leave some in the comment section below!

Miku~

45 comments:

  1. Thanks for taking the time and effort to put this together. I preordered the game, but have only been in the last beta. I kept trying to test crafting aspects by trial and error (which is one of the great things about beta toons anyway, right?). Your guide goes a long way to clear up even the fundamental principals like proper training combos and dailies which in turn will allow me to more effectively set up my alts without wasting time live. Thank you much.

    ReplyDelete
  2. Great guide thanks. You might want to try to get it linked into the rift wiki which is a little lame for crafting.

    You might want to mention that adding augments only works for item level 50+. Before that I believe it will automatically fail and you lose the augment.

    ReplyDelete
  3. You can use augments at any level, as you can see in the pictures I added an augment to a level 7ish pair of boots. I thought they worked 100% chance, might be something I'll look into.

    ReplyDelete
  4. Very nice guide. Thanks a lot for doing it. Keep up the great blog.

    ReplyDelete
  5. they work but not 100% i was a weaponsmith and making a tin long sword i wanted to add dex to it it took me 3x but it got done

    ReplyDelete
  6. Augments come in different skill levels so if you try to add an augment that is above your skill level, it will fail. When you add the augment to the crafting window it will tell you just below it the skill level

    ReplyDelete
  7. Oh, thanks for that info. I'll be testing augments for sure once the Rift head start goes live. I will need to take screenshots and do some more testing. Once I have a good grasp on how they work I think I will probably make a whole new just augments guide so that people will know exactly how they work =)

    ReplyDelete
  8. Hey Miku Thanks for all the useful info! I played the last beta & fell in love with this game. My question is can my main toon be the harvester of all 3 materials & then make 2 alts 1 for 3 of the professions & the other for the other 3 professions? or do i have to lvl my toon in order to lvl my crafting abilities as well? I want to park 2 alts at crafting area & just use them for crafting if I don't have to lvl them to lvl the crafting. Does this make sense? I hope so!

    ReplyDelete
  9. Hmm, that's a good question, one I might not be able to answer with 100% certainty for awhile. Fortunately though from what I could see going from Novice/Skilled/Expert/Master does say that it requires a certain level so you PROBABLY could just park a low level alt. You might want to get the alt to like level 10 or something though, and get them a mount because you will be doing lots of running back and forth from your main town to where you hand in the dailies. Hopefully that makes sense.

    ReplyDelete
  10. I'm impressed! Thanks a lot for the guide, it really cleared up a lot about crafting. I just wish I had discovered this while the beta was still going on, so I could have experimented with some of the crafting stuff.

    ReplyDelete
  11. The thing with alt crafting is good idea, except that you have to get the rare token somehow for epic recipes, which will cause a problem ^^

    ReplyDelete
  12. Ya, for the epic recipes you need the epic tokens which for now I am not sure how to get. I'm wondering if they will be gotten through quests, rifts, rare chance in the bags from the dailies, or even drops off of raid or dungeon bosses. We will just have to see and when I figure out how to get them I will add it to the guide =)

    ReplyDelete
  13. Excellent guide thanks for taking the time.

    ReplyDelete
  14. That was a very useful starting overview. Thanks. I feel a little better making my profession choices now.

    ReplyDelete
  15. Fantastic work, this guide is great and has helped to clarify what profession I will take on :)

    ReplyDelete
  16. Good guide! Thanks

    ReplyDelete
  17. Very helpful, will be coming back to this blog for more guides. Good work!

    ReplyDelete
  18. Great guide and thanks for putting it together.

    ReplyDelete
  19. Thanks - covers the basic stuff that is needed to get on with gathering/crafting - very useful.

    ReplyDelete
  20. Miku, awesome starter guide. Cleared up a LOT of questions for me, except for one. Where do you spend the planarite? Is there a vendor? My toon is only level 11 so I've not yet quested my way to Sanctum so perhaps I'll find out once I hate big city.

    Thanks again and good work.

    ReplyDelete
  21. *...once I hit the big city

    ReplyDelete
  22. As a guardian, I know that there are a few planarite vendors as the same place you can get the guardian mounts for the first time, just south of the college. There are also a few things your can buy in the big city with planarite but if you are looking for equipment you'll have to check out the little quest hub south of the quicksilver college a bit.

    ReplyDelete
  23. Thanks for the feedback, Miku. Again, great guide.

    ReplyDelete
  24. You can only get armorsmith, weaponsmith and mining in king's retreat for defiants. The rest of the professions are located in kelari refuge (not very far away).

    ReplyDelete
  25. Actually yeah, I just noticed I made this mistake the other day and haven't gotten around to fixing it yet since I have a few other things I have to fix around the site. Thanks for pointing this out though it reminded me that I have to fix this and if someone is confused over the next few days while I fix a few things in my guides this may help them =)

    ReplyDelete
  26. What are the salvaged metal used for? I am an armorsmith and a weaponsmith and I have stacks of salvaged metal now and have not come upon a recipe that calls for them. Can I safely just sell them, or are they really useful down the line somewhere?

    ReplyDelete
  27. I think it's 2 salvaged metal and some kind of flux or something to make plate that adds a (possibly a clicky?) stat to the armor. I cannot confirm tho

    ReplyDelete
  28. Once you get around level 75+? Can't remember exactly, on my outfitter is when I first could make stuff that required the salvaged cloth that I had gotten. It seems that the salvaged materials are used to make stuff that is different from what you would normally make. For example as an Outfitter you make Leather and Cloth armors but at 75ish Outfitting I got three recipes that required the salvaged cloth and it was used to make leg, and feet enhancements. The leg one lasted two minutes and gave me a decent mount speed increase while it was on my legs. And the feet one increased my running speed for five minutes. Hopefully that makes sense and helps a little.

    ReplyDelete
  29. What's best for a mail wearing cleric, outfitter or armorsmith?

    ReplyDelete
  30. Armorsmith, outfitter only makes cloth and leather while armorsmith makes chain and plate. :)

    ReplyDelete
  31. Great guide Ty I have always loved crafting in games and the crafting system is great in this game I'm most def canceling wow for a bit just wish there was a cooking prof but yeah great guide guardians ftw

    ReplyDelete
  32. Nice guide my friend, thanks for your hard work.

    ReplyDelete
  33. Thanks for all your hard work. Terrific guide.

    ReplyDelete
  34. I like this guide. I love that you made it for either faction of the game. I love crafting and I try to do all the dailys, but don't always have the time. Since I have read most of your guides...I was wondering if you were going to make a guide on selling your items...i.e, Auction House, bulk selling things like that. I love what you have written about so far.

    ReplyDelete
  35. Hmm, well I could make a Auction House guide, what would you like to see in the guide? Just how it works and such? Hmm, this sounds like a good idea for a guide! Thank you! I love guide ideas. =D

    ReplyDelete
  36. Thank you very much. New to the game and I finally noticed crafting. This guide makes everything very clear. Appreciate your work.

    ReplyDelete
  37. Just nitpicking .... 2nd Para: "In Rift you can have a total of three professions" should be a total of 9 professions in the context used. Pls delete this.

    ReplyDelete
  38. When crafting an item like a shield or a piece of gear can you craft it with an augment, then add a rune to it also? Combining both together on one piece or armor? can you use both items to stack or do you have to use one or the other?

    ReplyDelete
  39. Well done. Thanks for putting all this together. I was really wondering how the "Augmentation" area worked and what to do with all my planar elements.

    I look forward to an update after "Waves of Madness" if needed.

    thanks!

    ReplyDelete
  40. Thanks for the help.

    ReplyDelete
  41. your guide helped alot for rune crafting-thanks

    ReplyDelete
  42. Rift adopted a free to play model (Rift Lite) with some restrictions for new and returning players up to level 20. In October 2012, for preparation of the expansion, Trion Worlds created a new server structure, where server capacity was "effectively doubled" and confined to a single wargroup. Currently there are now a total of 8 servers for the United States and 10 servers for Europe.
    see more about rift from www.riftgoldpvp.com

    ReplyDelete
  43. very good info but im wondering does rift have a system like guildwars2 were you quit one profession you keep the levels in that prof and any time can come back and start were you left off

    ReplyDelete
  44. What skill level do you learn salvage in Weaponsmith?

    ReplyDelete